Craps Rules


Online Craps Rules

For the dice thrower (shooter) the entity of the game is to fling a 7 or an 11 on the first roll (a win) and keep away from throwing a 2, 3 or 12 (a loss). If none of these numbers (2, 3, 7, 11 or 12) is thrown on the first throw (the Come-out roll) then a Point is recognized (the point is the number rolled) against which the shooter plays. The shooter keeps on to throw until one of two numbers is thrown, the Point number or a Seven. If the shooter rolls the Point previous to rolling a Seven he/she wins, on the other hand if the shooter throws a Seven before rolling the Point he/she loses. Betting on the game is not limited to the shooter.

While the shooter must place a wager in order to roll the dice, anybody can place a bet on the conclusion of the toss. Players can bet for the shooter to win or against the shooter (with the house) saying he/she will lose. There are a large variety of wagers that can be made, this variety plus the speed of the game is a large part of the attraction of Craps.

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Playing The Game
Four casino employees supervise the Craps game in a casino. They are:

Dealers (two) who settle bets, assist the players and keep track of the action at the table.
Stickman (one) who assists the dealers, controls the dice, minds the center table bets and keeps the game lively.
Boxman (one) who guards the casinos chips, ensures proper payoffs, and is on guard for cheats. He keeps a sharp eye on the dice and also makes sure that there is no collusion between the dealers and players.
The first thing to do if you want to play Craps is to place a bet.

For some players this is all they want to do. A player can bet no matter whom the shooter is (you can wager for the shooter to win or for the house to win) they don't have to roll the dice themselves to wager. If you don't want to roll the dice you simply decline the offer when the dealer offers you the chance and the dealer will move on to the next player at the table.

Assuming that you want to throw the dice, you have placed a bet, and it is your turn the dealer will slide 5 or 6 dice to you. From these you pick two dice (any two), these are the ones you will play with.

The shooter then throws the dice for the first time. In order to prevent cheating the casino insists that:

Prior to rolling the dice the shooter keeps them over the table and handles them only with one hand. This eliminates the possibility of the dice being switched for another set.
When the shooter does roll the dice he/she must throw them hard enough that they bounce off the far end of the table. This is the only way that you can be sure that a “true” roll has occurred. In the event that you throw the dice too hard and they bounce off the table the dealer will simply slide more dice over to you and you can start over again.
On the first roll if the shooter throws a 7 or 11 then he/she wins, and if he/she throws a 2, 3 or 12 the shooter loses. If none of these numbers (2, 3, 7, 11 or 12) is thrown on the first throw (the Come-out roll) then a Point is established against which the shooter plays. The shooter continues to throw the dice until either the Point or a Seven is thrown, no other number is important in determining winning or losing. If the shooter rolls the Point before rolling a Seven he/she wins, however if the shooter throws a Seven before rolling the Point he/she loses.

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2008-08-29